sm64/shape/gfx_enemy2_h.c

17 lines
449 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy2_h/balloonbody.shape"
static long long patch_0 = 0;
#include "enemy2_h/ballooneye.shape"
static long long patch_1 = 1;
#include "enemy2_h/bat/bat.shape"
static long long patch_2 = 2;
#include "enemy2_h/mucho/mucho.shape"
static long long patch_3 = 3;
#include "enemy2_h/nessy/nessy.shape"
static long long patch_4 = 4;
#include "enemy2_h/walker/walker.shape"
static long long patch_5 = 5;