sm64/shape/keep/OLD/unused/cannon_base.flk
2022-12-04 22:27:02 -05:00

73 lines
1.6 KiB
Plaintext

/***************************************************************************************************
Funlike Data for Ultra64 Mario
(cannon_base.n2u)
****************************************************************************************************/
extern short cannon_base_info[] = {
/*------------------VertexData ---------------------------*/
BGCHECKCODE_POINT, 24,
102, 0, 51,
102, 77, 26,
102, 51, 51,
102, 77, -25,
102, 51, -50,
102, 0, -50,
51, 0, 51,
51, 51, -50,
51, 0, -50,
51, 77, -25,
51, 77, 26,
51, 51, 51,
-101, 51, -50,
-50, 0, -50,
-101, 0, -50,
-101, 77, -25,
-50, 51, -50,
-101, 77, 26,
-101, 51, 51,
-101, 0, 51,
-50, 77, -25,
-50, 51, 51,
-50, 0, 51,
-50, 77, 26,
/*--------------------- BG Face Data ---------------------------*/
BGCHECKCODE_NORMAL, 28,
12, 13, 14,
0, 1, 2,
0, 3, 1,
0, 4, 3,
0, 5, 4,
2, 6, 0,
5, 7, 4,
5, 8, 7,
4, 7, 9,
4, 9, 3,
3, 10, 1,
3, 9, 10,
1, 11, 2,
1, 10, 11,
2, 11, 6,
17, 20, 15,
15, 16, 12,
12, 17, 15,
12, 18, 17,
12, 19, 18,
12, 14, 19,
15, 20, 16,
12, 16, 13,
19, 21, 18,
19, 22, 21,
18, 21, 23,
18, 23, 17,
17, 23, 20,
BGCHECKCODE_PLANEEND,
BGCHECKCODE_ALLEND,
};