73 lines
1.6 KiB
Plaintext
73 lines
1.6 KiB
Plaintext
/***************************************************************************************************
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Funlike Data for Ultra64 Mario
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(cannon_base.n2u)
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****************************************************************************************************/
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extern short cannon_base_info[] = {
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/*------------------VertexData ---------------------------*/
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BGCHECKCODE_POINT, 24,
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102, 0, 51,
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102, 77, 26,
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102, 51, 51,
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102, 77, -25,
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102, 51, -50,
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102, 0, -50,
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51, 0, 51,
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51, 51, -50,
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51, 0, -50,
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51, 77, -25,
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51, 77, 26,
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51, 51, 51,
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-101, 51, -50,
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-50, 0, -50,
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-101, 0, -50,
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-101, 77, -25,
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-50, 51, -50,
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-101, 77, 26,
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-101, 51, 51,
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-101, 0, 51,
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-50, 77, -25,
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-50, 51, 51,
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-50, 0, 51,
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-50, 77, 26,
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/*--------------------- BG Face Data ---------------------------*/
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BGCHECKCODE_NORMAL, 28,
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12, 13, 14,
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0, 1, 2,
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0, 3, 1,
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0, 4, 3,
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0, 5, 4,
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2, 6, 0,
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5, 7, 4,
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5, 8, 7,
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4, 7, 9,
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4, 9, 3,
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3, 10, 1,
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3, 9, 10,
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1, 11, 2,
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1, 10, 11,
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2, 11, 6,
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17, 20, 15,
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15, 16, 12,
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12, 17, 15,
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12, 18, 17,
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12, 19, 18,
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12, 14, 19,
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15, 20, 16,
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12, 16, 13,
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19, 21, 18,
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19, 22, 21,
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18, 21, 23,
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18, 23, 17,
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17, 23, 20,
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BGCHECKCODE_PLANEEND,
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BGCHECKCODE_ALLEND,
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};
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