Files

22 lines
585 B
GDScript

class_name GameData;
static var gameVersion : float = 2.22;
static var serverVersion : float = 0.2;
static var gameName : String = "marsxplr";
static var userName : String = "";
static var userCode : String = "";
static var errorMessage : String = "";
static var masterBlacklist : String = "";
static var gameWorlds : Array[GameWorldDesc];
static var networkMode : int = 0;
class GameWorldDesc:
var name : String;
var url : String;
var featured : bool;
func _init(n : String = "", u : String = "", feat : bool = false):
self.name = n;
self.url = u;
self.featured = feat;