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VIA256/marsxplr-decomp
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Code Issues 1 Pull Requests Packages Projects Releases 5 Wiki Activity
351 Commits 1 Branch 5 Tags
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12 Commits

Author SHA1 Message Date
VIA256 f6e13c1e73 remember to postbuild move UnityScript.dll to editor_build 2025-12-15 21:14:56 -08:00
VIA256 da1ef6bb06 add ripper target hello world 2025-12-07 18:48:26 -08:00
VIA256 a3b12586e0 undo Object.cs CompareBaseObject implementation
on second thought lets not get into the weeds with this yet
2025-12-07 14:23:27 -08:00
VIA256 2eb0549f6f reimplement internal call for UnityEngine.Object::CompareBaseObjects 2025-12-06 18:16:52 -08:00
VIA256 6d59062c5a refactor waf setup to be able to build efficiently 2025-11-04 19:17:42 -08:00
VIA256 5913d6be38 move everything in Game/ back into top level 2025-11-01 13:32:21 -07:00
VIA256 3935bb52b8 Move all the game script related stuff into "Game" folder 2025-09-25 11:38:46 -07:00
VIA256 6f29fb2621 fix bugs caused by UnityEngine transition to vs2008 2025-09-24 19:06:58 -07:00
VIA256 1bf570981a Transition UnityEngine to vs2008 and tune up other csprojs 2025-09-24 18:32:04 -07:00
VIA256 701284fb98 no more oneshots
they wont work anymore now that we removed the old mars
2025-07-01 03:51:26 -07:00
VIA256 f85130eed8 added Boo.Lang and integrated fully into shitty build system 2025-06-29 05:00:33 -07:00
VIA256 4b3210987d add unityengine and integrate into shitty build system 2025-06-29 02:41:17 -07:00
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