VIA256
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f6e13c1e73
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remember to postbuild move UnityScript.dll to editor_build
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2025-12-15 21:14:56 -08:00 |
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VIA256
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da1ef6bb06
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add ripper target hello world
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2025-12-07 18:48:26 -08:00 |
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VIA256
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a3b12586e0
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undo Object.cs CompareBaseObject implementation
on second thought lets not get into the weeds with this yet
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2025-12-07 14:23:27 -08:00 |
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VIA256
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2eb0549f6f
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reimplement internal call for UnityEngine.Object::CompareBaseObjects
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2025-12-06 18:16:52 -08:00 |
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VIA256
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6d59062c5a
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refactor waf setup to be able to build efficiently
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2025-11-04 19:17:42 -08:00 |
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VIA256
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5913d6be38
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move everything in Game/ back into top level
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2025-11-01 13:32:21 -07:00 |
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VIA256
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3935bb52b8
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Move all the game script related stuff into "Game" folder
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2025-09-25 11:38:46 -07:00 |
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VIA256
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6f29fb2621
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fix bugs caused by UnityEngine transition to vs2008
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2025-09-24 19:06:58 -07:00 |
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VIA256
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1bf570981a
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Transition UnityEngine to vs2008 and tune up other csprojs
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2025-09-24 18:32:04 -07:00 |
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VIA256
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701284fb98
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no more oneshots
they wont work anymore now that we removed the old mars
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2025-07-01 03:51:26 -07:00 |
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VIA256
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f85130eed8
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added Boo.Lang and integrated fully into shitty build system
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2025-06-29 05:00:33 -07:00 |
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VIA256
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4b3210987d
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add unityengine and integrate into shitty build system
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2025-06-29 02:41:17 -07:00 |
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