5b7bc3ee86
inform README.md abt the new waf system
2025-11-01 19:42:49 -04:00
9572cee415
wscript find mono allow for path and --mono_home option override
2025-11-01 16:08:15 -07:00
f29d498f68
fix some bugs issued by the different mono compiler
2025-11-01 14:59:11 -07:00
5913d6be38
move everything in Game/ back into top level
2025-11-01 13:32:21 -07:00
dddbd69a3d
get rid of visual studio building support
2025-10-31 15:20:32 -07:00
8d041fbb34
add waf build system setup
2025-10-31 01:11:00 -07:00
7a252ce3e8
Revert "Start creating cmake build system"
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This reverts commit 9cc907f6535daac2656040e0fd7f4f8293a403c2.
2025-10-30 17:00:36 -07:00
9cc907f653
Start creating cmake build system
2025-10-29 19:24:25 -07:00
ba9d5563df
add semantic version class and make gameVersion use it
v4.0.1
2025-10-27 16:41:30 -07:00
7676f1c809
stop quarryCam from breaking when the quarry switches vehicles
v4.0
2025-10-26 22:01:35 -07:00
dc8598a5c9
rix rpc typo bug
2025-10-26 20:49:23 -07:00
51c57cd932
fix Prebuild project to work when building solution for release in addition to debug
2025-10-26 20:26:19 -07:00
a7db3817a6
remove ads from the game code
2025-10-26 19:55:24 -07:00
200b6a9347
disable language filter for now
2025-10-26 19:54:59 -07:00
ad5d84cc8b
have MakeWindowUpdate point to the gitea releases instead of the discord
2025-10-26 19:46:19 -07:00
9b181689d2
change the game version to 4.0
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this needs to happen because we changed how certain RPC functions operate which will probably crash games now if two versions collide
2025-10-26 19:27:33 -07:00
018cfa5846
make zorbBall more persistant. make it so bots sort of can drive with xorbs
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zorbBalls now persist across vehicle switching and bot creation.
bots have very poor but sort of functional xorb driving logic
2025-10-26 19:19:45 -07:00
42102b530b
turn vehicle xorbs off if the server disables them
2025-10-26 18:31:11 -07:00
8d1588757e
fix the xorb size and color
2025-10-26 17:25:40 -07:00
e8a9278fc3
fix entrypoint simple diamond
2025-10-26 15:07:14 -07:00
56c8a48510
quarryveh: make 1st person nametags and vehicle stats corrospond to the vehicle being spectated
2025-10-25 22:02:37 -07:00
00dcbfc9af
idk lmao
2025-10-25 13:24:39 -07:00
f3157ef0ea
fix SeaData invalid cast
2025-10-25 13:14:32 -07:00
5961a12aa7
fix jumppoint.cs invalid cast
2025-10-25 12:57:35 -07:00
e2978eac60
Merge pull request #10 from VIA256/marsxplr-4.0
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Continue onward to Marsxplr 4.0
2025-10-25 06:50:09 +00:00
684b74e5a3
Update README.md to inform about the new build system
2025-10-25 06:49:00 +00:00
e0151e558a
Replace crappy build batch scripts with visual studio solution
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this thing binds all the csharp projects together and sets the stage for creating the mars explorer.exe c++ project and the rest of the runtime stuff
2025-10-24 23:22:13 -07:00
16db95b196
Merge branch 'main' into marsxplr-4.0
2025-10-24 17:32:57 -07:00
66e3ab6d51
fix Password protection bug
v4.0s2
v4.0s1
2025-10-24 17:32:18 -07:00
b93d2c1f2a
Add quarryCam
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if toggled, tells Camera to follow Quarry instead of exclusively the Player
2025-10-23 17:22:57 -07:00
377ca9e78c
remove Assembly - UnityScript mention from Game/README.md
2025-10-23 08:31:51 -07:00
bf3e0d75e5
Get rid of Assembly - UnityScript - first pass
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this dll is included in marsxplr but isnt even used its just old example code from aub
2025-10-22 22:27:42 -07:00
3ba1e5694a
Assimilate Assembly - UnityScript - first pass
2025-10-22 22:12:24 -07:00
8a0cfedf0e
fully remove Boo.Lang from project (OMG YESSSS)
2025-10-22 21:33:16 -07:00
6999ba7a42
remove TerrainControllerData.dll
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move TerrainControllerData class into Assembly - UnityScript where it is needed.
the only reason it was originally separated into a dll was because aub wanted faster c# 3d arrays. so it can come back since we are in c# now
2025-10-22 21:05:41 -07:00
1f5970ff64
Merge branch 'main' of https://github.com/VIA256/marsxplr-decomp
2025-10-22 20:58:17 -07:00
d9ed6d8c52
Get rid of Ionic.Zlib.
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its only needed for GZipStream stuff which can be replaced by System.IO.Compression.GZipStream
2025-10-22 20:58:14 -07:00
64c20cedba
remove UnityScript.Lang mention from Game/README.md
2025-10-23 03:05:46 +00:00
43dc870dfa
Completely remove UnityScript.Lang as it is no longer used by anything (WAHOOO!!!!)
2025-10-22 20:00:44 -07:00
75b7ee38ed
remove boo and unityscript from Assembly - UnityScript.dll
2025-10-22 19:50:36 -07:00
9a0ab1cc34
Fully Assimilate Game.cs
2025-10-22 19:48:42 -07:00
45d70af84a
Game.cs: assimilate eSI() and mE()
2025-10-22 18:37:15 -07:00
88f415f427
Game.cs: assimilate SetVeh()
2025-10-22 18:34:15 -07:00
f5b3e24b07
Game.cs: assimilate WindowServerSetup()
2025-10-22 18:27:29 -07:00
f8c76d8e5d
Game.cs: assimilate showDialogRenderHints()
2025-10-21 22:21:46 -07:00
460e126e01
Game.cs: assimilate showDialogVehicles()
2025-10-21 22:18:38 -07:00
08425b0565
fix TankTrack typo bug
2025-10-21 22:15:16 -07:00
61113d9ac9
Game.cs: assimilate GUIPanel()
2025-10-21 21:28:38 -07:00
255ff62192
Game.cs: assimilate OnGUI()
2025-10-21 21:25:21 -07:00
79be3c5fbb
Game.cs: assimilate Update()
2025-10-21 17:57:04 -07:00