Continue onward to Marsxplr 4.0 #10
							
								
								
									
										7
									
								
								Game/.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										7
									
								
								Game/.gitignore
									
									
									
									
										vendored
									
									
								
							@ -38,4 +38,9 @@ UnityScript.Lang/UnityScript.Lang.suo
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			|||||||
UnityDomainLoad/obj/
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					UnityDomainLoad/obj/
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			||||||
UnityDomainLoad/bin/
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					UnityDomainLoad/bin/
 | 
				
			||||||
UnityDomainLoad/.vs/
 | 
					UnityDomainLoad/.vs/
 | 
				
			||||||
UnityDomainLoad/UnityDomainLoad.suo
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					UnityDomainLoad/UnityDomainLoad.suo
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			||||||
 | 
					MarsXPLR.suo
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			||||||
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					MarsXPLR.ncb
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			||||||
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					PreBuild/Debug
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			||||||
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					PreBuild/Release
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			||||||
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					PreBuild/PreBuild.vcproj.*
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			||||||
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			|||||||
@ -63,4 +63,7 @@
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			|||||||
    <Compile Include="WaterSimple.cs" />
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					    <Compile Include="WaterSimple.cs" />
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			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <PostBuildEvent>copy "$(ProjectDir)bin\26998b3a9cbf54825a27e5f2d3cc4df1.dll" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\Assembly - CSharp - first pass.dll"</PostBuildEvent>
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			||||||
 | 
					  </PropertyGroup>
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			||||||
</Project>
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					</Project>
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			||||||
@ -1,4 +1,4 @@
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			|||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
					<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
				
			||||||
  <PropertyGroup>
 | 
					  <PropertyGroup>
 | 
				
			||||||
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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					    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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			||||||
@ -12,6 +12,7 @@
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			|||||||
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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					    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
 | 
				
			||||||
    <FileAlignment>512</FileAlignment>
 | 
					    <FileAlignment>512</FileAlignment>
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			||||||
    <GenerateAssemblyInfo>False</GenerateAssemblyInfo>
 | 
					    <GenerateAssemblyInfo>False</GenerateAssemblyInfo>
 | 
				
			||||||
 | 
					    <ProjectGuid>{23B280BD-8095-4FA3-B894-B77354BEF075}</ProjectGuid>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
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			||||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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					  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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			||||||
    <DebugSymbols>true</DebugSymbols>
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					    <DebugSymbols>true</DebugSymbols>
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			||||||
@ -30,8 +31,8 @@
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			|||||||
  </PropertyGroup>
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					  </PropertyGroup>
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			||||||
  <PropertyGroup>
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					  <PropertyGroup>
 | 
				
			||||||
    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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					    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
 | 
				
			||||||
	<OutputPath>bin</OutputPath>
 | 
					    <OutputPath>bin</OutputPath>
 | 
				
			||||||
	<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
 | 
					    <AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <ItemGroup>
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					  <ItemGroup>
 | 
				
			||||||
    <Reference Include="UnityEngine">
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					    <Reference Include="UnityEngine">
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			||||||
@ -46,4 +47,9 @@
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			|||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <PreBuildEvent>
 | 
				
			||||||
 | 
					    </PreBuildEvent>
 | 
				
			||||||
 | 
					    <PostBuildEvent>copy "$(ProjectDir)bin\e36192721fc364533a8edf2aefd3b72c.dll" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\Assembly - CSharp.dll"</PostBuildEvent>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
</Project>
 | 
					</Project>
 | 
				
			||||||
@ -100,4 +100,7 @@
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			|||||||
    <Compile Include="World.cs" />
 | 
					    <Compile Include="World.cs" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <PostBuildEvent>copy "$(ProjectDir)bin\58cc2f0ae478d40e7a89c7ba576c3586.dll" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\Assembly - UnityScript.dll"</PostBuildEvent>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
</Project>
 | 
					</Project>
 | 
				
			||||||
							
								
								
									
										110
									
								
								Game/MarsXPLR.sln
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								Game/MarsXPLR.sln
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,110 @@
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			|||||||
 | 
					
 | 
				
			||||||
 | 
					Microsoft Visual Studio Solution File, Format Version 10.00
 | 
				
			||||||
 | 
					# Visual Studio 2008
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly---UnityScript", "Assembly - UnityScript\Assembly---UnityScript.csproj", "{084E81A6-3376-4976-B642-4C6443C97C36}"
 | 
				
			||||||
 | 
						ProjectSection(ProjectDependencies) = postProject
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2} = {C67F4835-3976-49D0-AA05-3487C9FD57A2}
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E} = {546DAF9B-0B6A-4800-922B-2F95A86DE45E}
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075} = {23B280BD-8095-4FA3-B894-B77354BEF075}
 | 
				
			||||||
 | 
						EndProjectSection
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly---CSharp---first-pass", "Assembly - CSHarp - first pass\Assembly---CSharp---first-pass.csproj", "{93A8D6B3-DD52-4C21-A101-AF360DAFC096}"
 | 
				
			||||||
 | 
						ProjectSection(ProjectDependencies) = postProject
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2} = {C67F4835-3976-49D0-AA05-3487C9FD57A2}
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E} = {546DAF9B-0B6A-4800-922B-2F95A86DE45E}
 | 
				
			||||||
 | 
						EndProjectSection
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly---CSharp", "Assembly - CSharp\Assembly---CSharp.csproj", "{23B280BD-8095-4FA3-B894-B77354BEF075}"
 | 
				
			||||||
 | 
						ProjectSection(ProjectDependencies) = postProject
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2} = {C67F4835-3976-49D0-AA05-3487C9FD57A2}
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E} = {546DAF9B-0B6A-4800-922B-2F95A86DE45E}
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096} = {93A8D6B3-DD52-4C21-A101-AF360DAFC096}
 | 
				
			||||||
 | 
						EndProjectSection
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityEngine", "UnityEngine\UnityEngine.csproj", "{C67F4835-3976-49D0-AA05-3487C9FD57A2}"
 | 
				
			||||||
 | 
						ProjectSection(ProjectDependencies) = postProject
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E} = {546DAF9B-0B6A-4800-922B-2F95A86DE45E}
 | 
				
			||||||
 | 
						EndProjectSection
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityDomainLoad", "UnityDomainLoad\UnityDomainLoad.csproj", "{9446C081-D322-4861-B4E4-DD57727ABD6D}"
 | 
				
			||||||
 | 
						ProjectSection(ProjectDependencies) = postProject
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E} = {546DAF9B-0B6A-4800-922B-2F95A86DE45E}
 | 
				
			||||||
 | 
						EndProjectSection
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PreBuild", "PreBuild\PreBuild.vcproj", "{546DAF9B-0B6A-4800-922B-2F95A86DE45E}"
 | 
				
			||||||
 | 
					EndProject
 | 
				
			||||||
 | 
					Global
 | 
				
			||||||
 | 
						GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
				
			||||||
 | 
							Debug|Any CPU = Debug|Any CPU
 | 
				
			||||||
 | 
							Debug|Mixed Platforms = Debug|Mixed Platforms
 | 
				
			||||||
 | 
							Debug|Win32 = Debug|Win32
 | 
				
			||||||
 | 
							Release|Any CPU = Release|Any CPU
 | 
				
			||||||
 | 
							Release|Mixed Platforms = Release|Mixed Platforms
 | 
				
			||||||
 | 
							Release|Win32 = Release|Win32
 | 
				
			||||||
 | 
						EndGlobalSection
 | 
				
			||||||
 | 
						GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Debug|Win32.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{084E81A6-3376-4976-B642-4C6443C97C36}.Release|Win32.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Debug|Win32.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{93A8D6B3-DD52-4C21-A101-AF360DAFC096}.Release|Win32.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Debug|Win32.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{23B280BD-8095-4FA3-B894-B77354BEF075}.Release|Win32.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Debug|Win32.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{C67F4835-3976-49D0-AA05-3487C9FD57A2}.Release|Win32.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Debug|Win32.ActiveCfg = Debug|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Release|Mixed Platforms.Build.0 = Release|Any CPU
 | 
				
			||||||
 | 
							{9446C081-D322-4861-B4E4-DD57727ABD6D}.Release|Win32.ActiveCfg = Release|Any CPU
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Debug|Any CPU.ActiveCfg = Debug|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Debug|Win32.ActiveCfg = Debug|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Debug|Win32.Build.0 = Debug|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Release|Any CPU.ActiveCfg = Release|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Release|Mixed Platforms.Build.0 = Release|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Release|Win32.ActiveCfg = Release|Win32
 | 
				
			||||||
 | 
							{546DAF9B-0B6A-4800-922B-2F95A86DE45E}.Release|Win32.Build.0 = Release|Win32
 | 
				
			||||||
 | 
						EndGlobalSection
 | 
				
			||||||
 | 
						GlobalSection(SolutionProperties) = preSolution
 | 
				
			||||||
 | 
							HideSolutionNode = FALSE
 | 
				
			||||||
 | 
						EndGlobalSection
 | 
				
			||||||
 | 
					EndGlobal
 | 
				
			||||||
							
								
								
									
										65
									
								
								Game/PreBuild/PreBuild.vcproj
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								Game/PreBuild/PreBuild.vcproj
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,65 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="Windows-1252"?>
 | 
				
			||||||
 | 
					<VisualStudioProject
 | 
				
			||||||
 | 
						ProjectType="Visual C++"
 | 
				
			||||||
 | 
						Version="9.00"
 | 
				
			||||||
 | 
						Name="PreBuild"
 | 
				
			||||||
 | 
						ProjectGUID="{546DAF9B-0B6A-4800-922B-2F95A86DE45E}"
 | 
				
			||||||
 | 
						Keyword="MakeFileProj"
 | 
				
			||||||
 | 
						TargetFrameworkVersion="196613"
 | 
				
			||||||
 | 
						>
 | 
				
			||||||
 | 
						<Platforms>
 | 
				
			||||||
 | 
							<Platform
 | 
				
			||||||
 | 
								Name="Win32"
 | 
				
			||||||
 | 
							/>
 | 
				
			||||||
 | 
						</Platforms>
 | 
				
			||||||
 | 
						<ToolFiles>
 | 
				
			||||||
 | 
						</ToolFiles>
 | 
				
			||||||
 | 
						<Configurations>
 | 
				
			||||||
 | 
							<Configuration
 | 
				
			||||||
 | 
								Name="Debug|Win32"
 | 
				
			||||||
 | 
								OutputDirectory="$(ConfigurationName)"
 | 
				
			||||||
 | 
								IntermediateDirectory="$(ConfigurationName)"
 | 
				
			||||||
 | 
								ConfigurationType="0"
 | 
				
			||||||
 | 
								>
 | 
				
			||||||
 | 
								<Tool
 | 
				
			||||||
 | 
									Name="VCNMakeTool"
 | 
				
			||||||
 | 
									BuildCommandLine="if exist "$(SolutionDir)\marsxplr_build\Mars Explorer_Data\lib" rd /S /Q "$(SolutionDir)marsxplr_build\Mars Explorer_Data\lib"
if exist "$(SolutionDir)marsxplr_build\Mars Explorer_Data" rd /S /Q "$(SolutionDir)marsxplr_build\Mars Explorer_Data"
md $(SolutionDir)marsxplr_build
md "$(SolutionDir)marsxplr_build\Mars Explorer_Data"
md "$(SolutionDir)marsxplr_build\Mars Explorer_Data\lib""
 | 
				
			||||||
 | 
									ReBuildCommandLine=""
 | 
				
			||||||
 | 
									CleanCommandLine=""
 | 
				
			||||||
 | 
									Output=""
 | 
				
			||||||
 | 
									PreprocessorDefinitions="WIN32;_DEBUG"
 | 
				
			||||||
 | 
									IncludeSearchPath=""
 | 
				
			||||||
 | 
									ForcedIncludes=""
 | 
				
			||||||
 | 
									AssemblySearchPath=""
 | 
				
			||||||
 | 
									ForcedUsingAssemblies=""
 | 
				
			||||||
 | 
									CompileAsManaged=""
 | 
				
			||||||
 | 
								/>
 | 
				
			||||||
 | 
							</Configuration>
 | 
				
			||||||
 | 
							<Configuration
 | 
				
			||||||
 | 
								Name="Release|Win32"
 | 
				
			||||||
 | 
								OutputDirectory="$(ConfigurationName)"
 | 
				
			||||||
 | 
								IntermediateDirectory="$(ConfigurationName)"
 | 
				
			||||||
 | 
								ConfigurationType="0"
 | 
				
			||||||
 | 
								>
 | 
				
			||||||
 | 
								<Tool
 | 
				
			||||||
 | 
									Name="VCNMakeTool"
 | 
				
			||||||
 | 
									BuildCommandLine="s"
 | 
				
			||||||
 | 
									ReBuildCommandLine=""
 | 
				
			||||||
 | 
									CleanCommandLine=""
 | 
				
			||||||
 | 
									Output=""
 | 
				
			||||||
 | 
									PreprocessorDefinitions="WIN32;NDEBUG"
 | 
				
			||||||
 | 
									IncludeSearchPath=""
 | 
				
			||||||
 | 
									ForcedIncludes=""
 | 
				
			||||||
 | 
									AssemblySearchPath=""
 | 
				
			||||||
 | 
									ForcedUsingAssemblies=""
 | 
				
			||||||
 | 
									CompileAsManaged=""
 | 
				
			||||||
 | 
								/>
 | 
				
			||||||
 | 
							</Configuration>
 | 
				
			||||||
 | 
						</Configurations>
 | 
				
			||||||
 | 
						<References>
 | 
				
			||||||
 | 
						</References>
 | 
				
			||||||
 | 
						<Files>
 | 
				
			||||||
 | 
						</Files>
 | 
				
			||||||
 | 
						<Globals>
 | 
				
			||||||
 | 
						</Globals>
 | 
				
			||||||
 | 
					</VisualStudioProject>
 | 
				
			||||||
@ -12,6 +12,7 @@
 | 
				
			|||||||
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
 | 
					    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
 | 
				
			||||||
    <FileAlignment>512</FileAlignment>
 | 
					    <FileAlignment>512</FileAlignment>
 | 
				
			||||||
    <GenerateAssemblyInfo>False</GenerateAssemblyInfo>
 | 
					    <GenerateAssemblyInfo>False</GenerateAssemblyInfo>
 | 
				
			||||||
 | 
					    <ProjectGuid>{9446C081-D322-4861-B4E4-DD57727ABD6D}</ProjectGuid>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
					  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
				
			||||||
    <DebugSymbols>true</DebugSymbols>
 | 
					    <DebugSymbols>true</DebugSymbols>
 | 
				
			||||||
@ -30,13 +31,15 @@
 | 
				
			|||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <PropertyGroup>
 | 
					  <PropertyGroup>
 | 
				
			||||||
    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
 | 
					    <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
 | 
				
			||||||
	<OutputPath>bin</OutputPath>
 | 
					    <OutputPath>bin</OutputPath>
 | 
				
			||||||
	<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
 | 
					    <AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  
 | 
					 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <Compile Include="UnityEngine\UnityDomainLoad.cs" />
 | 
					    <Compile Include="UnityEngine\UnityDomainLoad.cs" />
 | 
				
			||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <PostBuildEvent>copy "$(ProjectDir)bin\UnityDomainLoad.exe" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\lib\UnityDomainLoad.exe"</PostBuildEvent>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
</Project>
 | 
					</Project>
 | 
				
			||||||
@ -39,4 +39,7 @@
 | 
				
			|||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <PostBuildEvent>copy "$(ProjectDir)bin\UnityEngine.dll" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\lib\UnityEngine.dll"</PostBuildEvent>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
</Project>
 | 
					</Project>
 | 
				
			||||||
@ -1,50 +0,0 @@
 | 
				
			|||||||
@echo off
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
set "flags=/p:Configuration=Debug /p:Platform=Win32"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
echo ----------------
 | 
					 | 
				
			||||||
echo   BUILDING ALL
 | 
					 | 
				
			||||||
echo ----------------
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
msbuild %flags% "UnityEngine\UnityEngine.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild %flags% "Assembly - CSharp - first pass\Assembly---CSharp---first-pass.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild %flags% "Assembly - UnityScript\Assembly---UnityScript.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild %flags% "Assembly - CSharp\Assembly---CSharp.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild %flags% "UnityDomainLoad\UnityDomainLoad.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
echo -----------------
 | 
					 | 
				
			||||||
echo   COPYING FILES
 | 
					 | 
				
			||||||
echo -----------------
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
if exist "marsxplr_build\Mars Explorer_Data\lib" rd /S /Q "marsxplr_build\Mars Explorer_Data\lib"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
if exist "marsxplr_build\Mars Explorer_Data" rd /S /Q "marsxplr_build\Mars Explorer_Data"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
if exist marsxplr_build rd /S /Q marsxplr_build
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
md marsxplr_build
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
md "marsxplr_build\Mars Explorer_Data"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
md "marsxplr_build\Mars Explorer_Data\lib"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
copy "Assembly - CSharp\bin\e36192721fc364533a8edf2aefd3b72c.dll" "marsxplr_build\Mars Explorer_Data\Assembly - CSharp.dll"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
copy "Assembly - CSharp - first pass\bin\26998b3a9cbf54825a27e5f2d3cc4df1.dll" "marsxplr_build\Mars Explorer_Data\Assembly - CSharp - first pass.dll"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
copy "Assembly - UnityScript\bin\58cc2f0ae478d40e7a89c7ba576c3586.dll" "marsxplr_build\Mars Explorer_Data\Assembly - UnityScript.dll"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
copy "UnityEngine\bin\UnityEngine.dll" "marsxplr_build\Mars Explorer_Data\lib\UnityEngine.dll"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
copy "UnityDomainLoad\bin\UnityDomainLoad.exe" "marsxplr_build\Mars Explorer_Data\lib\UnityDomainLoad.exe"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
echo -----------------
 | 
					 | 
				
			||||||
echo   BUILD SUCCESS
 | 
					 | 
				
			||||||
echo -----------------
 | 
					 | 
				
			||||||
@ -1,16 +0,0 @@
 | 
				
			|||||||
------------LISTING/DERIVED BUILD ORDER------------------
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
UnityEngine:
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Assembly - CSharp - first pass:
 | 
					 | 
				
			||||||
	UnityEngine
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Assembly - UnityScript:
 | 
					 | 
				
			||||||
	Assembly - CSharp - first pass
 | 
					 | 
				
			||||||
	UnityEngine
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Assembly - CSharp:
 | 
					 | 
				
			||||||
	Assembly CSharp - first pass
 | 
					 | 
				
			||||||
	UnityEngine
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
UnityDomainLoad:
 | 
					 | 
				
			||||||
@ -1,18 +0,0 @@
 | 
				
			|||||||
@echo off
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
set "flags=/p:Configuration=Debug /p:Platform=Win32"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
echo -------------------
 | 
					 | 
				
			||||||
echo   CLEANING BUILDS
 | 
					 | 
				
			||||||
echo -------------------
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
msbuild /t:Clean %flags% "Assembly - CSharp\Assembly---CSharp.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild /t:Clean %flags% "Assembly - CSharp - first pass\Assembly---CSharp---first-pass.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild /t:Clean %flags% "Assembly - UnityScript\Assembly---UnityScript.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild /t:Clean %flags% "UnityEngine\UnityEngine.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
msbuild /t:Clean %flags% "UnityDomainLoad\UnityDomainLoad.csproj"
 | 
					 | 
				
			||||||
if %errorlevel% neq 0 exit /b %errorlevel%
 | 
					 | 
				
			||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user