22 lines
373 B
C#

using System;
using UnityEngine;
[Serializable]
public class Init : MonoBehaviour
{
public GUIText txt;
public void Update()
{
float i = Application.GetStreamProgressForLevel(Application.loadedLevel + 1);
if (i == 1f)
{
Application.LoadLevel(Application.loadedLevel + 1);
}
else
{
txt.text = Mathf.RoundToInt(i * 100f) + "%";
}
}
}