This website requires JavaScript.
Explore
Help
Register
Sign In
VIA256
0 Followers
·
0 Following
Joined on
2025-10-02
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues.
Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
3
Projects
Packages
Public Activity
Starred Repositories
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-14 13:49:53 -05:00
7272c66c51
fix WhirldIn trying to cast an invalid skybox to Material
VIA256
opened issue
VIA256/marsxplr-decomp#13
2025-12-14 02:24:19 -05:00
on gub's potholes, "Space" skybox can be loaded from assets but cannot be cast to Material
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-13 00:18:00 -05:00
86308f5687
fix mistake in README.md
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-13 00:05:34 -05:00
2acc894ac2
fix seashader error present on gubs tubees
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-12 23:44:05 -05:00
5319333fb0
Fix floorcontroller tring to assign texture when there is no texture paramater of type UnityEngine.Texture
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-12 22:54:50 -05:00
38d9f58477
marsruntime: fix the pointer types in mono runtime linking
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 17:18:23 -05:00
5f6738dcd6
ripper: made it easier to avoid duplicates
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 16:22:57 -05:00
705afcf7d8
ripper: added GUILayer, Joint, LensFlare, Light
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 15:52:57 -05:00
4a56f34951
ripper: added Camera, Collider, GUIElement, and some TODO msgs
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 15:36:35 -05:00
2bd00c9999
ripper: start adding things that inherit Behaviour
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 15:14:59 -05:00
c02fd0a8ab
ripper: start adding things that indirectly inherit objects
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 13:29:58 -05:00
e14c122fd7
ripper: added various things that directly inherit Object
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 03:48:33 -05:00
aa54f06cc2
ripper: add listing for MonoBehaviour
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 03:45:22 -05:00
31eed0bb02
ripper: make it possible to sort things that inherit objects
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-08 01:50:18 -05:00
110a1ff190
ripper: log a list of all objects in all scenes to files
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 21:55:29 -05:00
b66935daf5
use the next patch version for subsequent builds
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 21:48:40 -05:00
da1ef6bb06
add ripper target hello world
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 20:32:22 -05:00
90f7de6454
add configuration to diffirentiate between self-hosted and legacy-hosted
VIA256
pushed to
main
at
VIA256/new-marsxplr-web-elements
2025-12-07 18:47:24 -05:00
a0cedf5d92
update gameversion to 4.0.2
VIA256
released
MarsXPLR 4.0.2 RELEASE
at
VIA256/marsxplr-decomp
2025-12-07 18:38:19 -05:00
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 18:36:22 -05:00
aa573daa1e
set version to 4.0.2
VIA256
released
MarsXPLR 4.0.2 RELEASE
at
VIA256/marsxplr-decomp
2025-12-07 17:53:04 -05:00
VIA256
pushed tag
v4.0.2
to
VIA256/marsxplr-decomp
2025-12-07 17:53:02 -05:00
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 17:38:39 -05:00
697eb88a1a
add little fix for high resolutions moniters
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-07 17:23:32 -05:00
a3b12586e0
undo Object.cs CompareBaseObject implementation
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-12-06 21:16:57 -05:00
2eb0549f6f
reimplement internal call for UnityEngine.Object::CompareBaseObjects
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-13 19:15:00 -05:00
79080a6e55
MarsRuntime: fix missing semicolon
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-13 18:57:23 -05:00
70a50e3bf5
MarsRuntime: impliment logging to output_log.txt
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-13 12:36:17 -05:00
a95257981c
organize mono init code into its own func
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-12 22:56:19 -05:00
bc90b054e2
MarsRuntime fully make building work on mac
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-12 22:41:59 -05:00
047388a74e
MarsRuntime: make wscript account for darwin hosts
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-11 18:20:42 -05:00
702697ec13
mention the requirement of a c compiler in README.md
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-11 18:08:42 -05:00
7fe9a1b8a5
MarsRuntime: fix warning on linux caused by joining win32 and linux mono runtime linker
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-11 15:23:50 -05:00
5998a401ff
MarsRuntime: attempt 1 at making runtimelinker win/linux cross platform with preprocessor
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-11 04:19:59 -05:00
d75bc2aca9
MarsRuntime: start making runtime linking work on windows
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-10 20:46:18 -05:00
5c306dac5c
MarsRuntime: make memory allo/deallocation of path strings in main.c less mind-numbing
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-10 18:15:21 -05:00
d1dbf22af0
MarsRuntime: make FSUtil use const char * as input instead of char *, add variadic MX_pathConcat
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-10 15:05:07 -05:00
eafdfec9d8
MarsRuntime: fix mono runtime linking and revert mscorlib.dll to old position
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-09 02:00:58 -05:00
07ae01a867
added runtime linking for mono
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-08 17:26:13 -05:00
2a8a6bf8e7
MarsRuntime: fix things i missed in the build script when changing to c from c++, and fixed memory allocation bugs in FCUtil.c
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-08 02:36:23 -05:00
4dbe5f67ed
MarsRuntime: fuck it we use c now
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-07 16:06:32 -05:00
fa5304e4b2
add unity resources from original Mars Explorer_Data to resources dir
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-07 01:35:06 -05:00
d504c12d54
MarsRuntime: fix problems that surfaced when testing on linux
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-07 01:16:47 -05:00
55d2752345
get rid of boost, make our own little fs path helper functions
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 17:33:00 -05:00
ebb8d4670d
setup to successfully load UnityDomainLoad.exe with dummy internalcall
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 15:48:50 -05:00
55a3764563
get mscorlib.dll working in runtime
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 13:03:03 -05:00
b75ffdb50b
start preparing source tree for using machine config and mscorlib
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 12:45:27 -05:00
9be77652c3
MarsRuntime: try loading UnityDomainLoad.exe in mono runtime
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 00:29:59 -05:00
16a891b425
fixed presumptuous .exe extension in MarsRuntime postbuild copy
VIA256
pushed to
main
at
VIA256/marsxplr-decomp
2025-11-06 00:18:45 -05:00
f1c8dfd6e0
add boost filesystem configuration to new waf file and test it in MarsRuntime
Previous
2
Next