• Joined on 2025-10-02
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-14 13:49:53 -05:00
7272c66c51 fix WhirldIn trying to cast an invalid skybox to Material
VIA256 opened issue VIA256/marsxplr-decomp#13 2025-12-14 02:24:19 -05:00
on gub's potholes, "Space" skybox can be loaded from assets but cannot be cast to Material
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-13 00:18:00 -05:00
86308f5687 fix mistake in README.md
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-13 00:05:34 -05:00
2acc894ac2 fix seashader error present on gubs tubees
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-12 23:44:05 -05:00
5319333fb0 Fix floorcontroller tring to assign texture when there is no texture paramater of type UnityEngine.Texture
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-12 22:54:50 -05:00
38d9f58477 marsruntime: fix the pointer types in mono runtime linking
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 17:18:23 -05:00
5f6738dcd6 ripper: made it easier to avoid duplicates
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 16:22:57 -05:00
705afcf7d8 ripper: added GUILayer, Joint, LensFlare, Light
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 15:52:57 -05:00
4a56f34951 ripper: added Camera, Collider, GUIElement, and some TODO msgs
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 15:36:35 -05:00
2bd00c9999 ripper: start adding things that inherit Behaviour
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 15:14:59 -05:00
c02fd0a8ab ripper: start adding things that indirectly inherit objects
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 13:29:58 -05:00
e14c122fd7 ripper: added various things that directly inherit Object
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 03:48:33 -05:00
aa54f06cc2 ripper: add listing for MonoBehaviour
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 03:45:22 -05:00
31eed0bb02 ripper: make it possible to sort things that inherit objects
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-08 01:50:18 -05:00
110a1ff190 ripper: log a list of all objects in all scenes to files
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 21:55:29 -05:00
b66935daf5 use the next patch version for subsequent builds
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 21:48:40 -05:00
da1ef6bb06 add ripper target hello world
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 20:32:22 -05:00
90f7de6454 add configuration to diffirentiate between self-hosted and legacy-hosted
VIA256 pushed to main at VIA256/new-marsxplr-web-elements 2025-12-07 18:47:24 -05:00
a0cedf5d92 update gameversion to 4.0.2
VIA256 released MarsXPLR 4.0.2 RELEASE at VIA256/marsxplr-decomp 2025-12-07 18:38:19 -05:00
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 18:36:22 -05:00
aa573daa1e set version to 4.0.2
VIA256 released MarsXPLR 4.0.2 RELEASE at VIA256/marsxplr-decomp 2025-12-07 17:53:04 -05:00
VIA256 pushed tag v4.0.2 to VIA256/marsxplr-decomp 2025-12-07 17:53:02 -05:00
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 17:38:39 -05:00
697eb88a1a add little fix for high resolutions moniters
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-07 17:23:32 -05:00
a3b12586e0 undo Object.cs CompareBaseObject implementation
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-12-06 21:16:57 -05:00
2eb0549f6f reimplement internal call for UnityEngine.Object::CompareBaseObjects
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-13 19:15:00 -05:00
79080a6e55 MarsRuntime: fix missing semicolon
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-13 18:57:23 -05:00
70a50e3bf5 MarsRuntime: impliment logging to output_log.txt
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-13 12:36:17 -05:00
a95257981c organize mono init code into its own func
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-12 22:56:19 -05:00
bc90b054e2 MarsRuntime fully make building work on mac
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-12 22:41:59 -05:00
047388a74e MarsRuntime: make wscript account for darwin hosts
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-11 18:20:42 -05:00
702697ec13 mention the requirement of a c compiler in README.md
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-11 18:08:42 -05:00
7fe9a1b8a5 MarsRuntime: fix warning on linux caused by joining win32 and linux mono runtime linker
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-11 15:23:50 -05:00
5998a401ff MarsRuntime: attempt 1 at making runtimelinker win/linux cross platform with preprocessor
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-11 04:19:59 -05:00
d75bc2aca9 MarsRuntime: start making runtime linking work on windows
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-10 20:46:18 -05:00
5c306dac5c MarsRuntime: make memory allo/deallocation of path strings in main.c less mind-numbing
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-10 18:15:21 -05:00
d1dbf22af0 MarsRuntime: make FSUtil use const char * as input instead of char *, add variadic MX_pathConcat
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-10 15:05:07 -05:00
eafdfec9d8 MarsRuntime: fix mono runtime linking and revert mscorlib.dll to old position
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-09 02:00:58 -05:00
07ae01a867 added runtime linking for mono
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-08 17:26:13 -05:00
2a8a6bf8e7 MarsRuntime: fix things i missed in the build script when changing to c from c++, and fixed memory allocation bugs in FCUtil.c
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-08 02:36:23 -05:00
4dbe5f67ed MarsRuntime: fuck it we use c now
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-07 16:06:32 -05:00
fa5304e4b2 add unity resources from original Mars Explorer_Data to resources dir
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-07 01:35:06 -05:00
d504c12d54 MarsRuntime: fix problems that surfaced when testing on linux
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-07 01:16:47 -05:00
55d2752345 get rid of boost, make our own little fs path helper functions
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 17:33:00 -05:00
ebb8d4670d setup to successfully load UnityDomainLoad.exe with dummy internalcall
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 15:48:50 -05:00
55a3764563 get mscorlib.dll working in runtime
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 13:03:03 -05:00
b75ffdb50b start preparing source tree for using machine config and mscorlib
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 12:45:27 -05:00
9be77652c3 MarsRuntime: try loading UnityDomainLoad.exe in mono runtime
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 00:29:59 -05:00
16a891b425 fixed presumptuous .exe extension in MarsRuntime postbuild copy
VIA256 pushed to main at VIA256/marsxplr-decomp 2025-11-06 00:18:45 -05:00
f1c8dfd6e0 add boost filesystem configuration to new waf file and test it in MarsRuntime