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quest ... pc

Author SHA1 Message Date
33ce30f1cd set fallback shaders 2022-09-27 22:22:31 -07:00
4 changed files with 4 additions and 0 deletions

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@ -319,6 +319,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque" {
"RenderType" = "Opaque" "RenderType" = "Opaque"
"Queue" = "Geometry" "Queue" = "Geometry"
"DisableBatching" = "True" "DisableBatching" = "True"
"VRCFallback" = "Toon"
} }
Pass { Pass {

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@ -334,6 +334,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent" {
"RenderType" = "Transparent" "RenderType" = "Transparent"
"Queue" = "Transparent" "Queue" = "Transparent"
"DisableBatching" = "True" "DisableBatching" = "True"
"VRCFallback" = "Toon"
} }
GrabPass { "_UnToonOutlineCancel" } GrabPass { "_UnToonOutlineCancel" }

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@ -338,6 +338,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut" {
"RenderType" = "Transparent" "RenderType" = "Transparent"
"Queue" = "Transparent+1" "Queue" = "Transparent+1"
"DisableBatching" = "True" "DisableBatching" = "True"
"VRCFallback" = "Toon"
} }
GrabPass { "_UnToonOutlineCancelLater" } GrabPass { "_UnToonOutlineCancelLater" }

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@ -308,6 +308,7 @@ Shader "UnlitWF/WF_UnToon_Transparent_Mask" {
Tags { Tags {
"RenderType" = "Transparent" "RenderType" = "Transparent"
"Queue" = "Transparent" "Queue" = "Transparent"
"VRCFallback" = "Toon"
} }
Pass { Pass {