avatar/Assets/VRCFury/Scripts/Runtime/VF/Model/VRCFGlobalCollider.cs

15 lines
353 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace VF.Model {
public class VRCFGlobalCollider : VRCFuryComponent {
public float radius = 0.1f;
public Transform rootTransform;
public Transform GetTransform() {
return rootTransform != null ? rootTransform : transform;
}
}
}