2025-08-03 - 2025-11-03
Overview
4 Releases published by 1 user
Published
v4.0.1
MarsXPLR 4.0.1 RELEASE
Published
v4.0
MarsXPLR 4.0 RELEASE
Published
v4.0s2
marsxplr-4.0_SNAPSHOT-2-66e3ab6.zip
Published
v4.0s1
marsxplr-4.0_SNAPSHOT-1-b93d2c1
1 Pull request merged by 1 user
Merged
#10 Continue onward to Marsxplr 4.0
8 Issues closed from 1 user
Closed
#11 Master server accidental pseudo region locking because of float.Parse culture variance
Closed
#12 game versioning scheme should be a uint_8[3], not a float
Closed
#8 when first enabling RORBs in a match, the orb is way too small
Closed
#5 EntryPoint diamond disappears on graphics settings "Simple" or lower
Closed
#9 Vehicle Speed stuck on static
Closed
#7 Vehicle color does not update
Closed
#6 Assembly - UnityScript: Lobby.cs: almost anything involving "yield return _____" seems to break
Closed
#4 game crashes upon loading neons land with no sun
7 Issues created by 0 users
Opened
#5 EntryPoint diamond disappears on graphics settings "Simple" or lower
Opened
#6 Assembly - UnityScript: Lobby.cs: almost anything involving "yield return _____" seems to break
Opened
#7 Vehicle color does not update
Opened
#8 when first enabling RORBs in a match, the orb is way too small
Opened
#9 Vehicle Speed stuck on static
Opened
#11 Master server accidental pseudo region locking because of float.Parse culture variance
Opened
#12 game versioning scheme should be a uint_8[3], not a float