VIA256
9b4f831850
added mono-1-vc ghidra project
2025-06-30 20:47:47 -07:00
VIA256
c05558070b
fixed the bug caused by UnityScript.Lang but not at the source
2025-06-30 19:30:20 -07:00
VIA256
967a17e0b7
Update README.md
2025-06-30 03:18:13 -07:00
VIA256
9640bbbcaf
establish dll build independance
...
now the dlls all reference eachother when building
2025-06-30 03:15:34 -07:00
VIA256
88a9e881b7
Merge branch 'main' of https://github.com/VIA256/marsxplr-decomp
2025-06-30 03:04:40 -07:00
VIA256
e41fe0efb1
add unityscript.lang and integrate into shitty build system
2025-06-30 03:04:28 -07:00
VIA256
3b7b82c074
Update README.md
2025-06-29 05:04:54 -07:00
VIA256
f85130eed8
added Boo.Lang and integrated fully into shitty build system
2025-06-29 05:00:33 -07:00
VIA256
eb29cfc0ef
Merge branch 'main' of https://github.com/VIA256/marsxplr-decomp
2025-06-29 04:14:01 -07:00
VIA256
e3a6659d15
change build_all.bat to build_all.cmd for literally no reason lol
2025-06-29 04:13:49 -07:00
VIA256
e8282d2ba8
fully integrate unityengine into the build process
2025-06-29 04:12:53 -07:00
VIA256
60775c3262
Update README.md
2025-06-29 03:42:35 -07:00
VIA256
4b3210987d
add unityengine and integrate into shitty build system
2025-06-29 02:41:17 -07:00
VIA256
588e70daf5
Update README.md
2025-06-29 00:52:31 -07:00
VIA256
bfd78ce905
Update README.md
2025-06-29 00:32:44 -07:00
VIA256
f72627b5f8
Update README.md
2025-06-29 00:32:31 -07:00
VIA256
6f01583fdb
establish some dll independance from original game build
...
when possible. when being built, dlls reference other buildable dlls instead of the pre-supplied ones in the Mars Explorere directory
2025-06-29 00:30:29 -07:00
VIA256
7d0d6e30be
setup shitty build system for msbuild on windows
2025-06-28 23:55:35 -07:00
VIA256
8dee6333a2
added TerrainControllerData
2025-06-28 21:01:04 -07:00
VIA256
52ad465291
clean up all assembly references AGAIN
2025-06-28 20:40:00 -07:00
VIA256
c2ede7e1cd
Update README.md
2025-06-28 20:05:24 -07:00
VIA256
9afe4435c4
added ionic.zlib
2025-06-28 19:58:38 -07:00
VIA256
fab2b131f0
Update README.md
2025-06-27 22:49:07 -07:00
VIA256
15b0b9a400
changed max bots from 10 to 25
2025-06-27 21:42:17 -07:00
VIA256
3cadaef7c1
add unityscript first pass
2025-06-27 20:28:58 -07:00
VIA256
e35e532e02
csharp, csharp first pass: clean up assembly references
2025-06-27 19:54:22 -07:00
VIA256
3f605fbff5
unityscript: clean up references
2025-06-27 19:45:28 -07:00
VIA256
a58f091773
update assembly - csharp, gitignore
2025-06-27 19:15:32 -07:00
VIA256
7bf335eabf
add assembly csharp
2025-06-27 18:53:31 -07:00
VIA256
6c6bcfcfda
csharp first pass: set project to use the same target framework as unityscript (3.5)
2025-06-27 03:47:58 -07:00
VIA256
61f5803357
uniscript: start using the ideal dotnet version (3.5) and make sure System.Core is referencing the mars explorer 2.22 lib and not my own libs
2025-06-27 03:46:14 -07:00
VIA256
b5ea4ebed0
revert unityscript assemblyname to original
...
this might not be totally necessary but i'd like to be consistent with this
2025-06-27 03:25:09 -07:00
VIA256
1300fe6bb4
Update README.md
2025-06-27 03:14:03 -07:00
VIA256
798cf83d58
reverting assembly name to original setting
...
before adding this to the repo, i had changed it to the more nice looking name (oops).
when building mars dlls, csharp first pass HAS to be built with the nonsensical assemblyname, then the file HAS to be renamed to "Assembly - CSharp - first pass" in order for the game to recognize it
2025-06-27 03:08:11 -07:00
VIA256
4b259a8a14
Add Assembly - CSHarp - first pass
2025-06-27 02:55:22 -07:00
VIA256
4716b40d75
Update .gitignore
2025-06-27 02:52:58 -07:00
VIA256
a3960670c0
hopefully fixed buggy wheel issue
2025-06-27 02:40:56 -07:00
VIA256
a223b6b3a4
Create .gitignore
2025-06-27 02:28:01 -07:00
VIA256
4dbf7176f5
Update README.md
2025-06-24 14:29:30 -07:00
VIA256
8a7cbed796
Update README.md
2025-06-24 14:22:06 -07:00
VIA256
f86f7745f1
Merge branch 'main' of https://github.com/VIA256/marsxplr-decomp
2025-06-24 14:14:06 -07:00
VIA256
74279a5300
add mars explorer.exe ghidra project
2025-06-24 14:13:50 -07:00
VIA256
b725da0067
replace new Assembly - UnityScript with old one
2025-06-24 10:54:17 -07:00
VIA256
09e956cdd9
add Mars Explorer 2.22 program for references
...
this will be removed later. but rn we need to reference other dlls inside here that arent decompiled yet
2025-06-24 10:51:13 -07:00
VIA256
40e98d3866
Update README.md
2025-06-23 23:19:54 -07:00
VIA256
0b41585d14
Update README.md
2025-06-23 23:17:23 -07:00
VIA256
52985185f2
Create README.md
2025-06-23 23:14:27 -07:00
VIA256
602c136f1f
Create AssemblyInfo.cs
2025-06-23 22:53:35 -07:00
VIA256
8d2a2a5c70
add Assembly - UnityScript CompilerGenerated
2025-06-23 22:53:07 -07:00
VIA256
2b90782262
add Assembly - UnityScript csproj
2025-06-23 22:52:18 -07:00