351 Commits

Author SHA1 Message Date
VIA256 ba23f51c31 Assimilate MeshSerializer.cs 2025-10-04 01:13:23 -07:00
VIA256 4d0e4755f9 add stray markSection class back into Skidmarks.cs 2025-10-04 00:11:45 -07:00
VIA256 d72ffae789 Assimilate LobbyStarfield.cs 2025-10-04 00:02:16 -07:00
VIA256 717f5b1575 Assimilate LobbyDecor.cs 2025-10-03 23:12:38 -07:00
VIA256 a4694d258b make the update message more useful for the future 2025-10-03 19:40:03 -07:00
VIA256 10d72e66ba update urls for defunct webpages 2025-10-03 19:30:12 -07:00
VIA256 53e929617a Assimilate JumpPoint.cs 2025-10-03 19:19:57 -07:00
VIA256 db4ad91e59 assimilate JetThruster.cs 2025-10-03 18:26:53 -07:00
VIA256 57dd9e338b assimilate Jet.cs 2025-10-03 18:11:18 -07:00
VIA256 e60013edfc actually use versions 2.22 instead of 2.3 (its easier this way) 2025-10-03 15:20:07 -07:00
VIA256 f9975d7db6 Assembly - UnityScript: get rid of useless generated code from many files 2025-10-02 18:55:35 -07:00
VIA256 06c0b469cc temporarily resolve lobby.cs unused var warnings 2025-10-02 17:51:48 -07:00
VIA256 54f25625d3 update list server url to point to more reliable and updated list 2025-10-02 17:19:40 -07:00
VIA256 0f16b1387c Assimilate Lobby.cs and fix OpenURL stuff 2025-10-02 17:06:42 -07:00
VIA256 5a71a37eec Update GameData.cs 2025-09-30 10:25:17 -07:00
VIA256 02d3389275 Update GUIPanel.cs 2025-09-30 10:24:53 -07:00
VIA256 b3fd392d6d start using yield correctly (yay it fixes issue) 2025-09-28 13:40:21 -07:00
VIA256 16bf1af5ed majorly redo Lobby.cs and surface impending issues to fix 2025-09-28 01:43:24 -07:00
VIA256 a0c96b0325 Lobby.cs: reimpliment authenticateUser() without Boo/UnityScript 2025-09-27 16:19:16 -07:00
VIA256 cd003d1625 Get rid of Boo from ColliderAtach.cs and FloorController.cs 2025-09-27 15:19:38 -07:00
VIA256 bd59655cdd Remove Boo from CameraVehicle.cs 2025-09-27 15:04:46 -07:00
VIA256 830fdeaadd remove unused BuggyWheel.cs 2025-09-27 14:37:00 -07:00
VIA256 4c9df91db9 Get rid of Boo from BaseSimple.cs 2025-09-27 14:33:34 -07:00
VIA256 bd0c84822f Buggy.cs: make no longer dependant on UnityScript and Boo 2025-09-27 14:25:40 -07:00
VIA256 511084f54c Assimilate TerrainController.cs and get rid of UnityScript/BooLang stuff 2025-09-27 13:46:23 -07:00
VIA256 168b2c086d EntryPoint.cs replace boolang garbage with c# equivalents 2025-09-27 11:20:06 -07:00
VIA256 2281dda4dd remove redundencies and comment unused vars 2025-09-27 10:28:36 -07:00
VIA256 c663c6423c change bracket style back to c# 2025-09-25 14:32:05 -07:00
VIA256 84b80c3aab Demystify CompilerGenerated stuff 2025-09-25 13:56:03 -07:00
VIA256 233b952070 Copy Aubs cs in place of decomp Assembly - CSHarp 2025-09-25 13:16:05 -07:00
VIA256 210cfbbd5e replace Assembly - CSharp decomped code with Aubs origical C# source 2025-09-25 12:50:32 -07:00
VIA256 9eddcafd14 fix markdown typo 2025-09-25 11:49:14 -07:00
VIA256 1dec9a1d64 Split README.md into main and Game 2025-09-25 11:47:51 -07:00
VIA256 d50955d4e0 Shelf the lowest level stuff until its immediately relevant 2025-09-25 11:40:53 -07:00
VIA256 3935bb52b8 Move all the game script related stuff into "Game" folder 2025-09-25 11:38:46 -07:00
VIA256 07c5e35649 Update README.md to update mission statement 2025-09-25 17:42:36 +00:00
VIA256 1e0f56399d Update README.md in ordinance with vs2008 transition 2025-09-25 17:41:12 +00:00
VIA256 89dd74903c finish transitioning project to vs2008 2025-09-25 10:35:01 -07:00
VIA256 e4c029d00d transition Assembly - UnityScript to vs2008 and add needed things to gitignore 2025-09-24 22:43:06 -07:00
VIA256 cd610c59c9 transitioned UnityScript.Lang to vs2008 2025-09-24 22:00:32 -07:00
VIA256 11210436ef transition Ionic.ZLib to vs2008 2025-09-24 21:46:59 -07:00
VIA256 7fc60dcba3 convert Assembly - CSharp - first pass csproj to vs2008 and get rid of other old thing 2025-09-24 21:30:02 -07:00
VIA256 6f29fb2621 fix bugs caused by UnityEngine transition to vs2008 2025-09-24 19:06:58 -07:00
VIA256 1bf570981a Transition UnityEngine to vs2008 and tune up other csprojs 2025-09-24 18:32:04 -07:00
VIA256 e18f34e861 in msbuild 2008 we dont need this anymore :D 2025-09-24 15:51:12 -07:00
VIA256 8a17ff5701 use correct flags for 2008 msbuild 2025-09-24 15:38:25 -07:00
VIA256 d749516115 Assimilate some of Game.cs and conform to style 2025-09-24 14:14:16 -07:00
VIA256 c38c79f809 transition Boo.Lang to vs2008 and remove useless stuff from TerrainControllerData 2025-09-24 13:19:23 -07:00
VIA256 3e51a6ad2d transition TerrainControllerData target to visual studio 2008 2025-09-24 13:03:13 -07:00
VIA256 3961fdf446 seperate clean stage from build stage 2025-09-23 17:35:43 -07:00