VIA256
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ba23f51c31
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Assimilate MeshSerializer.cs
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2025-10-04 01:13:23 -07:00 |
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VIA256
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4d0e4755f9
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add stray markSection class back into Skidmarks.cs
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2025-10-04 00:11:45 -07:00 |
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VIA256
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d72ffae789
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Assimilate LobbyStarfield.cs
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2025-10-04 00:02:16 -07:00 |
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VIA256
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717f5b1575
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Assimilate LobbyDecor.cs
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2025-10-03 23:12:38 -07:00 |
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VIA256
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a4694d258b
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make the update message more useful for the future
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2025-10-03 19:40:03 -07:00 |
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VIA256
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10d72e66ba
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update urls for defunct webpages
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2025-10-03 19:30:12 -07:00 |
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VIA256
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53e929617a
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Assimilate JumpPoint.cs
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2025-10-03 19:19:57 -07:00 |
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VIA256
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db4ad91e59
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assimilate JetThruster.cs
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2025-10-03 18:26:53 -07:00 |
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VIA256
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57dd9e338b
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assimilate Jet.cs
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2025-10-03 18:11:18 -07:00 |
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VIA256
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e60013edfc
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actually use versions 2.22 instead of 2.3 (its easier this way)
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2025-10-03 15:20:07 -07:00 |
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VIA256
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f9975d7db6
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Assembly - UnityScript: get rid of useless generated code from many files
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2025-10-02 18:55:35 -07:00 |
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VIA256
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06c0b469cc
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temporarily resolve lobby.cs unused var warnings
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2025-10-02 17:51:48 -07:00 |
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VIA256
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54f25625d3
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update list server url to point to more reliable and updated list
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2025-10-02 17:19:40 -07:00 |
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VIA256
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0f16b1387c
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Assimilate Lobby.cs and fix OpenURL stuff
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2025-10-02 17:06:42 -07:00 |
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VIA256
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5a71a37eec
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Update GameData.cs
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2025-09-30 10:25:17 -07:00 |
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VIA256
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02d3389275
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Update GUIPanel.cs
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2025-09-30 10:24:53 -07:00 |
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VIA256
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b3fd392d6d
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start using yield correctly (yay it fixes issue)
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2025-09-28 13:40:21 -07:00 |
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VIA256
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16bf1af5ed
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majorly redo Lobby.cs and surface impending issues to fix
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2025-09-28 01:43:24 -07:00 |
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VIA256
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a0c96b0325
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Lobby.cs: reimpliment authenticateUser() without Boo/UnityScript
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2025-09-27 16:19:16 -07:00 |
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VIA256
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cd003d1625
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Get rid of Boo from ColliderAtach.cs and FloorController.cs
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2025-09-27 15:19:38 -07:00 |
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VIA256
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bd59655cdd
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Remove Boo from CameraVehicle.cs
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2025-09-27 15:04:46 -07:00 |
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VIA256
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830fdeaadd
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remove unused BuggyWheel.cs
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2025-09-27 14:37:00 -07:00 |
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VIA256
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4c9df91db9
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Get rid of Boo from BaseSimple.cs
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2025-09-27 14:33:34 -07:00 |
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VIA256
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bd0c84822f
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Buggy.cs: make no longer dependant on UnityScript and Boo
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2025-09-27 14:25:40 -07:00 |
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VIA256
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511084f54c
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Assimilate TerrainController.cs and get rid of UnityScript/BooLang stuff
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2025-09-27 13:46:23 -07:00 |
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VIA256
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168b2c086d
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EntryPoint.cs replace boolang garbage with c# equivalents
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2025-09-27 11:20:06 -07:00 |
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VIA256
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2281dda4dd
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remove redundencies and comment unused vars
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2025-09-27 10:28:36 -07:00 |
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VIA256
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c663c6423c
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change bracket style back to c#
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2025-09-25 14:32:05 -07:00 |
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VIA256
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84b80c3aab
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Demystify CompilerGenerated stuff
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2025-09-25 13:56:03 -07:00 |
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VIA256
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233b952070
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Copy Aubs cs in place of decomp Assembly - CSHarp
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2025-09-25 13:16:05 -07:00 |
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VIA256
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210cfbbd5e
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replace Assembly - CSharp decomped code with Aubs origical C# source
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2025-09-25 12:50:32 -07:00 |
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VIA256
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9eddcafd14
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fix markdown typo
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2025-09-25 11:49:14 -07:00 |
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VIA256
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1dec9a1d64
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Split README.md into main and Game
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2025-09-25 11:47:51 -07:00 |
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VIA256
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d50955d4e0
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Shelf the lowest level stuff until its immediately relevant
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2025-09-25 11:40:53 -07:00 |
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VIA256
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3935bb52b8
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Move all the game script related stuff into "Game" folder
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2025-09-25 11:38:46 -07:00 |
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VIA256
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07c5e35649
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Update README.md to update mission statement
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2025-09-25 17:42:36 +00:00 |
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VIA256
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1e0f56399d
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Update README.md in ordinance with vs2008 transition
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2025-09-25 17:41:12 +00:00 |
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VIA256
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89dd74903c
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finish transitioning project to vs2008
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2025-09-25 10:35:01 -07:00 |
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VIA256
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e4c029d00d
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transition Assembly - UnityScript to vs2008 and add needed things to gitignore
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2025-09-24 22:43:06 -07:00 |
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VIA256
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cd610c59c9
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transitioned UnityScript.Lang to vs2008
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2025-09-24 22:00:32 -07:00 |
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VIA256
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11210436ef
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transition Ionic.ZLib to vs2008
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2025-09-24 21:46:59 -07:00 |
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VIA256
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7fc60dcba3
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convert Assembly - CSharp - first pass csproj to vs2008 and get rid of other old thing
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2025-09-24 21:30:02 -07:00 |
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VIA256
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6f29fb2621
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fix bugs caused by UnityEngine transition to vs2008
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2025-09-24 19:06:58 -07:00 |
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VIA256
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1bf570981a
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Transition UnityEngine to vs2008 and tune up other csprojs
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2025-09-24 18:32:04 -07:00 |
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VIA256
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e18f34e861
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in msbuild 2008 we dont need this anymore :D
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2025-09-24 15:51:12 -07:00 |
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VIA256
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8a17ff5701
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use correct flags for 2008 msbuild
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2025-09-24 15:38:25 -07:00 |
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VIA256
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d749516115
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Assimilate some of Game.cs and conform to style
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2025-09-24 14:14:16 -07:00 |
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VIA256
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c38c79f809
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transition Boo.Lang to vs2008 and remove useless stuff from TerrainControllerData
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2025-09-24 13:19:23 -07:00 |
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VIA256
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3e51a6ad2d
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transition TerrainControllerData target to visual studio 2008
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2025-09-24 13:03:13 -07:00 |
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VIA256
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3961fdf446
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seperate clean stage from build stage
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2025-09-23 17:35:43 -07:00 |
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